N° 11 / 22 — SYMBIOSIS — 2022
Symbiosis — Children of Compost

- IDFA DocLabSpecial Jury AwardCreative Technology · 2021
- Holland FestivalOfficial programmeAmsterdam · 2022
- PAM CUTUS premierePortland · 2022
- SXSWXR Experience SpotlightAustin · 2023
Case study
- Ruolo · Periodo
- 3D Lead DesignerJuly 2020 — August 2021
- Brief
- Design the world of SYMBIOSIS: a multi-sensory VR performance in which each participant becomes a post-human symbiont, a human–animal or human–machine hybrid.
- Deliverable
- Creatures and their reproductive systems
- Characters, including the Children of Compost
- Environments
- Design sheets for each species
- Risultato
- World premiere at IDFA DocLab 2021 (Eye Filmmuseum, Amsterdam), Special Jury Award for Creative Technology. Then Holland Festival 2022, PAM CUT Portland (US premiere) and SXSW 2023.
Anche in SYMBIOSISMultibody CreatureTwo-Body Symbiont System
SYMBIOSIS is a performative, multi-user, multi-sensory VR experience by the Dutch collective Polymorf: six participants at a time, 45 minutes, with haptic suits, scent and taste becoming part of the story. Each participant embodies a post-human symbiont: a human–animal or human–machine hybrid.
As 3D Lead Designer I spent about a year working on the design of its world: creatures, characters and environments. The Children of Compost are one of its species, a future human lineage born from fusion with insects.
SYMBIOSIS premiered at IDFA DocLab 2021 at the Eye Filmmuseum in Amsterdam, where it won the Special Jury Award for Creative Technology, and was then presented at the Holland Festival 2022, in Portland (PAM CUT, US premiere) and at SXSW 2023.
- Anno
- 2022
- Cliente
- Polymorf
- Ruolo
- 3D Lead Designer
- Disciplina
- Personaggi · Produzione · VR
- Riconoscimenti
- IDFA DocLab 2021 — Special Jury Award for Creative TechnologyHolland Festival 2022SXSW 2023 — XR Experience Spotlight
- A Polymorf production with Studio Biarritz
- Directed by Marcel van Brakel and Mark Meeuwenoord
- Roberto Digiglio — 3D Lead Designer: creatures, characters, environments



